Even if the Japanese giant did not want to share the hardware details of its new console with us yet, the Microsoft conference did not allow it to behave differently and we already know the specification of both this year's next-genes.
Although, of course, not everyone believes that in the face of a coronavirus pandemic, manufacturers will be able to deliver their equipment to the market - anyway, the official position of both giants is still Holiday 2020. And that a few days ago Microsoft shared with all the full specifications of its Xbox X Series, so we also know what the Japanese stuffed inside PlayStation 5 and whether the hardware competition between companies in the new generation will be equally fierce.
As we learned from the official Sony conference, the new console will find an eight-core and 16-thread AMD Zen 2 processor clocked at 3.5 GHz, a variable-frequency graphics system with a custom AMD RDNA 2 architecture with 36 computing units and 10.28 teraflops at peak computing performance. What's more, the console will be equipped with 16 GB of GDDR6/256-bit RAM with a bandwidth of 448 GB/s and SSD with a somewhat disappointing capacity of 825 GB, which will be responsible for loading games quickly.
Fortunately, Sony is well aware of this, but a larger disk is probably not possible for economic reasons, so players will be provided with an NVMe SSD slot - unfortunately, it will not be used to install games again. There will also be a 4K UHD Blu-ray drive and backward compatibility with PlayStation 4, although this will not be full and as announced by the Japanese, PS5 will support 100 games from the previous generation at the start, and more will come later. You can not ignore the issue of significantly modified DualShock pads, these will be a microphone to support the digital assistant available on PlayStation and two major technological changes.
First of all, shaking technology will give way to modern haptics, so developers will be able to reach for a completely new gameplay solution, which will allow, for example, to feel the difference between the surfaces the hero moves in the game. The pad will also have adaptive triggers that will allow you to program resistance when performing specific actions, and as an example Sony gives here the string tension. In short, we now know almost everything, so all you have to do is wait for the release date, price and reveal of the console design.